Enhancing Year 3 Pupils’ Vocabulary Acquisition Using Board Games
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Abstract
This study targets to explore the role of using board games in enhancing young learner’s vocabulary acquisition for the context of Malaysian primary education students. In order to test the research instruments designed, 10 year 3 pupils were chosen based on their marks. The participants were exposed to two different methods over a period of two weeks in order to test their vocabulary acquisition. The two selected methods were incorporating board games as well as traditional vocabulary learning methods. The intervention strategy requires the pupils to play board games whereas in the traditional method, the pupils are exposed to the basic vocabulary strategies such as dictionary usage and contextual clues. The extent of the participants’ vocabulary knowledge in the three methods was taken into account by pre and post- test, journal reflection as well as the observation.
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